It's a remake of the old NES game Blaster Master, with most of the Nintendo Hard stuff ameliorated--there are save points instead of limited continues, an actual map, and so on. Also an anime-as-hell story as opposed to everything plot-related found in the manual. So far, I really like it, though I'm not that far in.
The review from Rock, Paper, Shotgun made it clear it wasn't without flaws but I couldn't resist.
RPS is where I first heard about it too, and the reason I bought it!
It's not a bad game, I just wish that the designers had leaned more toward the leisurely flying and exploring side of the game, and less the timing-based boss fights and precision flying corridors.
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It's a remake of the old NES game Blaster Master, with most of the Nintendo Hard stuff ameliorated--there are save points instead of limited continues, an actual map, and so on. Also an anime-as-hell story as opposed to everything plot-related found in the manual. So far, I really like it, though I'm not that far in.
The review from Rock, Paper, Shotgun made it clear it wasn't without flaws but I couldn't resist.
RPS is where I first heard about it too, and the reason I bought it!
It's not a bad game, I just wish that the designers had leaned more toward the leisurely flying and exploring side of the game, and less the timing-based boss fights and precision flying corridors.